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    Programming the Iphone User Experience
    by Toby Boudreaux

    Programming the Iphone User Experience — Read More

    • Release date: August 19, 2009
    • Genres: programming
    • Format: paperback, 192 pages
    • Language: english
    • Author: Toby Boudreaux
    • ISBN: 9780596155469 (0596155468)
    • Publisher: O’Reilly Media

    About The Book

    Apple’s iPhone and iPod Touch not only feature the world’s most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple’s user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences.

    Using Apple’s Cocoa Touch framework, you’ll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programming the iPhone User Experience is a perfect companion to Apple’s Human Interface Guidelines, and provides the practical information you need to develop innovative applications for the iPhone and iPod Touch, whether you’re a CTO, developer, or UI/UX designer.

    Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications

    Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces

    Apply your knowledge of Objective-C to the iPhone/iPod Touch framework

    Customize standard UIKit views according to Apple’s Human Interface Guidelines and usability principles

    Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness

    TXT ebook Programming the Iphone User Experience download on Bookshop. MOBI book Programming the Iphone User Experience by Toby Boudreaux read online for iPad. Hardback Programming the Iphone User Experience Toby Boudreaux buy cheap on Mac on Dymocks.

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